Now for something new. I've been learning the program cinema 4d for a while now and i've finally decided to work on my lighting skills and environment design skills. Below are a group of practice renders using environments either photographed by me or in the case of the first image, drawn by me. I bring them into the program as a texture for the sky in the luminance channel and warp them to cover the inside of the sky sphere. Sadly, I think the drawn image ended up looking the most realistic.
In progress documentation of current projects that I am working on
Tuesday, October 27, 2009
Thursday, October 8, 2009
PROGRESS :)
I made a mock-up of the hanging bulb light and here are some pics of it. I think it turned out quite well minus a few small problems such as the bulbs not going back to the right place when you jostle them. I think there may need to be a structure underneath or the bulbs might be suspended from something stiff instead of thin cable. Its very hard to see in these cell phone pictures but the light is coming from a central compact fluorescent bulb surrounded by unlit frosted bulbs serving as a diffuser. As you move around the light the luminance transfers around the outer bulbs and creates a very interesting dynamic. Any comments or suggestions would be great. Thanks.
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